πŸ“™Synergy

Synergy is the strategic pairing of Origins and Classes to create powerful interactions on the battlefield, enhancing players' chances of success.

To check the index on Google Sheets swiftly: One-page Arcanum Index.

Origins

πŸ„ Mushroom

Increase attack speed.

  • 2 Units: +10% attack speed for Mushroom

  • 3 Units: +20% attack speed for Mushroom

  • 4 Units: +20% attack speed for All Units

⛰️ Verdant

Increases the attack range.

  • 2 Units: +100 attack range for Verdant

  • 3 Units: +200 attack range for Verdant

  • 4 Units: +200 attack speed for All Units

πŸŒ™ New Moon

Increase critical hit rate.

  • 2 Units: +5% critical hit rate for New Moon

  • 3 Units: +10% critical hit rate for New Moon

  • 4 Units: +10% critical hit rate for All Units

πŸ‘οΈβ€πŸ—¨οΈ Mystic Eye

Increase energy recovery.

  • 2 Units: +2 energy recovery for Mystic Eye

  • 3 Units: +3 energy recovery for Mystic Eye

  • 4 Units: +2 energy recovery for All Units

πŸŒ‹ Canyon

Increases the summon creature's health.

  • 2 Units: +15 health of creatures summoned by Canyon.

  • 3 Units: +15 health of creatures summoned by Canyon.

  • 4 Units: +15 health for All Summoned Creatures.

Classes

πŸ›‘οΈ Tank Summoner

Increases the initial energy of the Tank Summoner.

  • 2 Units: +20 initial energy of the Tank Summoner

  • 3 Units: +30 initial energy of the Tank Summoner

  • 4 Units: +30 initial energy of the Tank Summoner and Knight Summoner

βš”οΈ Knight Summoner

Increases the initial energy of Knight Summoner.

  • 2 Units: +20 initial energy of the Knight Summoner

  • 3 Units: +30 initial energy of the Knight Summoner

  • 4 Units: +30 initial energy of the Knight Summoner and Warrior Summoner

🧚 Blesser

Increase support skill effects of Blesser.

  • 2 Units: +10% skill effects

  • 3 Units: +20% skill effects

  • 4 Units: +30% skill effects

πŸ§™β€β™€οΈ Mage

Increase skill damage.

  • 2 Units: +15% skill damage for Mage

  • 3 Units: +25% skill damage for Mage

  • 4 Units: +25% skill damage for All Units

🏹 Archer

Increase skill damage.

  • 2 Units: +15% skill damage for Archer

  • 3 Units: +25% skill damage for Archer

  • 4 Units: +25% skill damage for All Units

πŸ’£ Crossbowman

Increase attack damage.

  • 2 Units: +10% attack damage for Crossbowman

  • 3 Units: +20% attack damage for Crossbowman

  • 4 Units: +20% attack damage for All Units

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