Output Details

Building
Initial Output
Output Increase per Level
Output (Current Level)
Upgrade Requirement
Stage Reward

Hope Fruit

10/s

5

10 + (Level - 1) * 5

(10 + (Level - 1) * 5) * (Level - 1)^2

Target Level Output every 15 min / every 10 levels

Alchemy Hut

1/s

1

10 + (Level - 1)

(10 + (Level + 50 - 1) * 5) * (Level + 50 - 1)^2

Target Level Output every 15 min / every 10 levels

Moon Spring

2/s

2

10 + (Level - 1) * 2

(10 + (Level + 100 - 1) * 5) * (Level + 100 - 1)^2

Target Level Output every 15 min / every 10 levels

Light Tree

1/m

1

10 + (Level - 1) * 10

(10 + (Level + 150 - 1) * 5) * (Level + 150 - 1)^2

Target Level Output every 15 min / every 10 levels

Chariot & Wall

-

-

-

(10 + (Level + 200 - 1) * 5) * (Level + 200 - 1)^2

-

(Note: "/" indicates not applicable for Chariot & Wall as there's no output increase per level.)

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