Output Details
Building
Initial Output
Output Increase per Level
Output (Current Level)
Upgrade Requirement
Stage Reward
Hope Fruit
10/s
5
10 + (Level - 1) * 5
(10 + (Level - 1) * 5) * (Level - 1)^2
Target Level Output every 15 min / every 10 levels
Alchemy Hut
1/s
1
10 + (Level - 1)
(10 + (Level + 50 - 1) * 5) * (Level + 50 - 1)^2
Target Level Output every 15 min / every 10 levels
Moon Spring
2/s
2
10 + (Level - 1) * 2
(10 + (Level + 100 - 1) * 5) * (Level + 100 - 1)^2
Target Level Output every 15 min / every 10 levels
Light Tree
1/m
1
10 + (Level - 1) * 10
(10 + (Level + 150 - 1) * 5) * (Level + 150 - 1)^2
Target Level Output every 15 min / every 10 levels
Chariot & Wall
-
-
-
(10 + (Level + 200 - 1) * 5) * (Level + 200 - 1)^2
-
(Note: "/" indicates not applicable for Chariot & Wall as there's no output increase per level.)
Last updated