Origins & Classes
For Synergy (Strategic pairing of Origins and Classes), please refer to Synergy.
To check the index on Google Sheets swiftly: One-page Arcanum Index.
Origins
π Mushroom
Located closest to the Bastion, this faction primarily consists of sentient mushrooms, flowers, and grasses.
β°οΈ Verdant
A coalition of creatures inhabiting the slopes of Green Mountain, mainly comprised of small, ordinary animals.
π New Moon
A hunter alliance formed by human adventurers.
ποΈβπ¨οΈ Mystic Eye
A secretive organization located in the swampy area behind Green Mountain, worshipping the legendary Magic Eye, emitting an ominous aura.
π Canyon
Situated in the treacherous environment of Green Mountain Canyon, only powerful rock spirits and solitary wanderers can survive here.
Azure Sky: The most mysterious faction in the entire world, Azure Sky abstains from conflict but is omnipresent.
Classes
π‘οΈ Tank Summoner
Summoners capable of summoning sturdy tank companions with massive mountain-like bodies to assist in battle.
βοΈ Knight Summoner
Knights who sign agreements with summoners typically possess knightly spirits.
π§ Blesser
The blessings of the moon always bring unique effects to the battlefield, often resulting in unexpected outcomes.
π§ββοΈ Mage
Mages who traverse the continent of Dito are the pendulum of battle, wielding devastating powers capable of laying waste to the land.
πΉ Archer
Warriors of the jungle excel in long-range bow and arrow attacks.
π£ Crossbowman
Crossbows are decisive weapons on the battlefield. While their attack frequency is low, a single shot can often change the entire course of battle.
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